game 3 is a fine example of how shade cooldown is way too short...
Comment # 2 by jaormsby
How? sOs went all in and did virtually no damage. Solar won that game convincingly.
Comment # 3 by DGTLGNGSTR
ya but he kept him back with like 7 shades FOREVER. there should be no way you have 5x the army supply but being held in your base by 7 units.. it's absurd.
Comment # 4 by MoistNugget
you don't play sc2, do you...
Comment # 5 by Matthew
I find it hard to be a fan of Solar. It feels like the large majority of games he wins is less of him winning and more of his opponents losing. I don't mean to imply he isn't skilled or it is only luck that he gets this far in tournaments, but I do think he gets deeper than he should if his opponents went in playing strong games. His play isn't overly impressive and rather predictable, but for whatever reason his opponents just seem to play weak games against him.
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game 3 is a fine example of how shade cooldown is way too short...
How? sOs went all in and did virtually no damage. Solar won that game convincingly.
ya but he kept him back with like 7 shades FOREVER. there should be no way you have 5x the army supply but being held in your base by 7 units.. it's absurd.
you don't play sc2, do you...
I find it hard to be a fan of Solar. It feels like the large majority of games he wins is less of him winning and more of his opponents losing. I don't mean to imply he isn't skilled or it is only luck that he gets this far in tournaments, but I do think he gets deeper than he should if his opponents went in playing strong games. His play isn't overly impressive and rather predictable, but for whatever reason his opponents just seem to play weak games against him.
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