That warp prism to the main w/ sentries to block the ramp and mass zealot warpin is the most broken thing I've ever seen. Even soulkey, arguably the best zerg in the world, had it scouted and still lost his hive in one of the games as the only counter is to leave half your army in your main. Maybe give queens a spell to pop forcefields? At least that would give zerg a chance to stop it without losing their main.
Comment # 2 by justkenplease
Mr. Bitter and Rotterdam:
Great commentary, as usual.
Game 3 comment "Soulkey changes tech like ... its free?!?."
How about "Soulkey changes tech like...you and I change our minds" :-)
Comment # 3 by porker
Trap couldn't catch a break
Comment # 4 by killer88
@ mizike, dont worry about every other way zerg can do the same ling run bys or mutas?
Comment # 5 by trevaur
@ #1 Mutas, man. Also, a few spines seem to be a good idea. Sure, it's a great strategy for protoss, but it's certainly not broken
Comment # 6 by rdvark5000
@Mizike - Other counters to defend this, aside from those already listed -
Build your lair/hive at the natural,
Roach/infestor burrow movement
Nydus,
Overlord drop,
Corruptors to shoot down the warp prism,
Ultras to break force fields.
Agreed it isn't easy to defend and it should be defensible if it is scouted, but to say Zerg has no tools to defend it, aside from leaving your army in the main, is incorrect. Making a change like having queens neutralize force fields and completely alter the game's current balance would be a pretty rash solution to this.
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That warp prism to the main w/ sentries to block the ramp and mass zealot warpin is the most broken thing I've ever seen. Even soulkey, arguably the best zerg in the world, had it scouted and still lost his hive in one of the games as the only counter is to leave half your army in your main. Maybe give queens a spell to pop forcefields? At least that would give zerg a chance to stop it without losing their main.
Mr. Bitter and Rotterdam:
Great commentary, as usual.
Game 3 comment "Soulkey changes tech like ... its free?!?."
How about "Soulkey changes tech like...you and I change our minds" :-)
Trap couldn't catch a break
@ mizike, dont worry about every other way zerg can do the same ling run bys or mutas?
@ #1 Mutas, man. Also, a few spines seem to be a good idea. Sure, it's a great strategy for protoss, but it's certainly not broken
@Mizike - Other counters to defend this, aside from those already listed -
Build your lair/hive at the natural,
Roach/infestor burrow movement
Nydus,
Overlord drop,
Corruptors to shoot down the warp prism,
Ultras to break force fields.
Agreed it isn't easy to defend and it should be defensible if it is scouted, but to say Zerg has no tools to defend it, aside from leaving your army in the main, is incorrect. Making a change like having queens neutralize force fields and completely alter the game's current balance would be a pretty rash solution to this.
new comment
Registration is lightning fast and painless ...