A great example of the flawed balance design in Terran vs Protoss. Toss is just too strong at every stage of the game. They have the ability to railroad you in the early game with 10 different opening options which even if scouted and prepped for are near impossible to hold. Then if it goes past 2 2 upgrades they are tickled by a composition that if not exactly correct with ghost to Viking to marine to marauder ratios. It is very sad to see. Honestly, widow mines and mothership core are Tolkien nerfs that I doubt will change the glaring balance flaws in this boring matchup.
Comment # 2 by legyjomind
I agree Sullysauce and I dont even play the game, just watch every pro-match. So no one can say I am biased.
Comment # 3 by porker
My thoughts exactly. Great comment Sully
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A great example of the flawed balance design in Terran vs Protoss. Toss is just too strong at every stage of the game. They have the ability to railroad you in the early game with 10 different opening options which even if scouted and prepped for are near impossible to hold. Then if it goes past 2 2 upgrades they are tickled by a composition that if not exactly correct with ghost to Viking to marine to marauder ratios. It is very sad to see. Honestly, widow mines and mothership core are Tolkien nerfs that I doubt will change the glaring balance flaws in this boring matchup.
I agree Sullysauce and I dont even play the game, just watch every pro-match. So no one can say I am biased.
My thoughts exactly. Great comment Sully
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