lol, every TvP on high level is so one-sided...terran suck so hard in the lategame
Comment # 2 by kravadlouhan
Why all protos look like noobs? I know because thay play with colos! Why they dont play fast legs + storm. I dont have problem with terans with this combo mass zelot + many stalker + some HT. Never let die stalker and HT and u win easly and if u have 3base u have enought gas and minerals for 8-12 gate + 1-3 robo (for colos). or just mass 16 gates and warp so much units.
Comment # 3 by rarin
To kravadlouhan, pro toss (heh) usually opt for collossus, simply because they prefer getting the robo centre over templar archive first. The reasoning for this is due to fear of cloak banshee, which can be an autogg if there is no detection. If you've already built a robo, then it's easiest to tech straight to collossus, instead of having to build templar archives + twilight council + research psy storm. Teching to HT and zealot legs results in a large timing window where an aggressive terran can just roflstomp you because gateway units will be useless against the mm ball. Late game you'll see HT/chargelots, only because it's at that time they can afford to tech up safely. So no, they don't "look" like noobs, for all we know you could be playing in silver league where your strategy works for you, but at the professional competitive level, it's a less viable and riskier strategy.
Comment # 4 by Raskal
16 gates with 3 bases that's crazy! I think 12-14 are enough
Comment # 5 by v1z
Im a total noob, but why dont people go forge (cannons for detection) and archives after instead of bay... would that be a solid strat?
you can defend mineral line with 2-3 cannons
ps and they should make psi storm reveal invisible units
Comment # 6 by Pipota
if it doesnt work...build moar!!!
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lol, every TvP on high level is so one-sided...terran suck so hard in the lategame
Why all protos look like noobs? I know because thay play with colos! Why they dont play fast legs + storm. I dont have problem with terans with this combo mass zelot + many stalker + some HT. Never let die stalker and HT and u win easly and if u have 3base u have enought gas and minerals for 8-12 gate + 1-3 robo (for colos). or just mass 16 gates and warp so much units.
To kravadlouhan, pro toss (heh) usually opt for collossus, simply because they prefer getting the robo centre over templar archive first. The reasoning for this is due to fear of cloak banshee, which can be an autogg if there is no detection. If you've already built a robo, then it's easiest to tech straight to collossus, instead of having to build templar archives + twilight council + research psy storm. Teching to HT and zealot legs results in a large timing window where an aggressive terran can just roflstomp you because gateway units will be useless against the mm ball. Late game you'll see HT/chargelots, only because it's at that time they can afford to tech up safely. So no, they don't "look" like noobs, for all we know you could be playing in silver league where your strategy works for you, but at the professional competitive level, it's a less viable and riskier strategy.
16 gates with 3 bases that's crazy! I think 12-14 are enough
Im a total noob, but why dont people go forge (cannons for detection) and archives after instead of bay... would that be a solid strat?
you can defend mineral line with 2-3 cannons
ps and they should make psi storm reveal invisible units
if it doesnt work...build moar!!!
new comment
Registration is lightning fast and painless ...