@thekonny
I feel a couple of steady targeting ghosts would have done a lot more there. While you need only one or two emps to drain energy on all those vipers, a snipe here and there would be a lot more painful.
Violet would just retreat and get more energy while with steady targeting he'd be a lot more reluctant to attack with that army composition. He'd need brood lords a lot earlier to deal with the ghosts or throw in infestors.
Then again, when you spectate, it's very easy to say what would be a good idea. We're not playing a best of 5 with thousands of dollars on the line. ;)
Comment # 3 by Mriswith2k
Agree, something else was that the roach run by's did far to much damage (or forced retreats), a few turrets and walling the entrance off with a liberator would've saved him a lot of trouble.
Marinelord did play great thou, and doing that strat game 5 was ballsy :D
new comment
Please click here to join now. Registration is lightning fast and painless ...
some emps in game 5 woulda been sick
@thekonny
I feel a couple of steady targeting ghosts would have done a lot more there. While you need only one or two emps to drain energy on all those vipers, a snipe here and there would be a lot more painful.
Violet would just retreat and get more energy while with steady targeting he'd be a lot more reluctant to attack with that army composition. He'd need brood lords a lot earlier to deal with the ghosts or throw in infestors.
Then again, when you spectate, it's very easy to say what would be a good idea. We're not playing a best of 5 with thousands of dollars on the line. ;)
Agree, something else was that the roach run by's did far to much damage (or forced retreats), a few turrets and walling the entrance off with a liberator would've saved him a lot of trouble.
Marinelord did play great thou, and doing that strat game 5 was ballsy :D
new comment
Registration is lightning fast and painless ...