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Offline: CatZ, Artosis, ViBE, Crank, RotterdaM, Beastyqt, WinterStarcraft, Ryung, mcanning, JimRising, Harstem, Lowko, Nathanias, Nice, Livibee, SortOf
Online: HeroMarine, ESL_TV, BratOK
Offline: CatZ, Artosis, ViBE, Crank, RotterdaM, Beastyqt, WinterStarcraft, Ryung, mcanning, JimRising, Harstem, Lowko, Nathanias, Nice, Livibee, SortOf
Top Rated Series
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Most Commented Series
Sharp vs HerO (BO7 in 1 Video) by: Artosis & tasteless
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Barracks vs Bisu (BO3 in 1 Video) by: Artosis & tasteless
haha nice
loved the game 3 nydus play , not standard idra
Heavy Spoiler Incoming;
Game 1 Metalopolis:
IdrA counters TT1s strategy, killing ±25 probes in the process. TT1 transitions into All- in, which is barely held of. TT1 goes for another All- in, gets beaten to shit.
Transitioning from losing half your probe > All- in > All- in, of which the first one almost worked by just Forcefielding every single fucking unit off.
Game 2 Shakuras Plateau:
TT1 goes for a FFE, IdrA deals with it by going with a third. Proceeds to scout a 6 gate. As a proper Zerg, IdrA dedicates all recourses to units to hold off the attack. TT1 doesn't attack and IdrA is very far behind. IdrA starts droning to get back, and TT1 goes for a 1a with a lot of FFFF on the 5- range mark, cutting off a lot of roaches and keeping the Hydralisk out of the fight. Good job TT1; you can 1a + abuse Forcefields. IdrA Ragequits, understandably, playing perfect for what you can know and losing to the lamest spell in game, is pathetic.
Game 3 Shattered Temple:
IdrA goes for a Hydra+Nydus all- in against TT1s 3rd FFE in a row. Looks like IdrA pierced the 1 trick pony (FFE into mass gateway 1a+FF). Very interesting strategy for Zerg players, has a high entertainment value but pretty much shows how pathetic TT1 plays, considering he should have both scouted the Nydus and kept vision of his base.
Game 4 Tal'Darim Altar:
TT1 goes for a FFE, how unexpected. Incapable of noticing it cost him the game twice already (ok, the first game he held on with a double All-in). IdrA seems capable of dealing with it on any non- retarded map. IdrA goes for the same Nydus-Hydra all- in and breaks TT1, who was preparing for a 7 gate Chargelot all- in.
Conclusion.
Zerg players, whenever playing TT1, prepare an all- in to break the Forge Fast Expand, or grab a third and prepare for the All- in TT1 will do to break you. This was a very unsatisfying series, with IdrA breaking the my Little one trick pony. Don't watch it, it's boring. You can look for game 3+4 however for the HydraNydus all-in.
Kind regards,
Toastie
PS: It's pathetic how stupid you can play while still getting to both the winners and loserbracket finals.
Heavy Spoiler Incoming; -----
Game 1 Metalopolis:
IdrA counters TT1s strategy, killing ±25 probes in the process. TT1 transitions into All- in, which is barely held of. TT1 goes for another All- in, gets beaten to shit.
Transitioning from losing half your probe > All- in > All- in, of which the first one almost worked by just Forcefielding every single fucking unit off. -----
Game 2 Shakuras Plateau:
TT1 goes for a FFE, IdrA deals with it by going with a third. Proceeds to scout a 6 gate. As a proper Zerg, IdrA dedicates all recourses to units to hold off the attack. TT1 doesn't attack and IdrA is very far behind. IdrA starts droning to get back, and TT1 goes for a 1a with a lot of FFFF on the 5- range mark, cutting off a lot of roaches and keeping the Hydralisk out of the fight. Good job TT1; you can 1a + abuse Forcefields. IdrA Ragequits, understandably, playing perfect for what you can know and losing to the lamest spell in game, is pathetic. -----
Game 3 Shattered Temple:
IdrA goes for a Hydra+Nydus all- in against TT1s 3rd FFE in a row. Looks like IdrA pierced the 1 trick pony (FFE into mass gateway 1a+FF). Very interesting strategy for Zerg players, has a high entertainment value but pretty much shows how pathetic TT1 plays, considering he should have both scouted the Nydus and kept vision of his base. -----
Game 4 Tal'Darim Altar:
TT1 goes for a FFE, how unexpected. Incapable of noticing it cost him the game twice already (ok, the first game he held on with a double All-in). IdrA seems capable of dealing with it on any non- retarded map. IdrA goes for the same Nydus-Hydra all- in and breaks TT1, who was preparing for a 7 gate Chargelot all- in. -----
Conclusion.
Zerg players, whenever playing TT1, prepare an all- in to break the Forge Fast Expand, or grab a third and prepare for the All- in TT1 will do to break you. This was a very unsatisfying series, with IdrA breaking the my Little one trick pony. Don't watch it, it's boring. You can look for game 3+4 however for the HydraNydus all-in. -----
Kind regards,
Toastie -----
PS: It's pathetic how stupid you can play while still getting to both the winners and loserbracket finals.
^ Nice write-up, thanks.
yeah its weird how many pros never vary their build at all
Fool me once.. shame on you.... fool me twice... .. .. . ... .sh..shame on me...
You're welcome?
It's even more weird how they can compete on that level with the same shit all the time... I mean, if I go to grandmasters only Proxy- raxing, I am called a loser for doing only 1 thing all the time, but when you join a team, it's all good and fine...
Why didnt he go after the worm in game 4? It takes like 4 hits from a Zealot.
well axel, you've come a long way imo. def developed into a fine caster, which i feel is having a nice balance of being informative and entertaining.
although, the real test is heavy drop play replays like sixjaxMajor (kitty, w/e)
rofl
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