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Offline: CatZ, WhiteRa, ViBE, Crank, MaNa, RotterdaM, WinterStarcraft, HeroMarine, mcanning, JimRising, Harstem, Lowko, Special, Nathanias, Nice, Livibee, SortOf, Nina
Online: ESL_TV, BratOK
Offline: CatZ, WhiteRa, ViBE, Crank, MaNa, RotterdaM, WinterStarcraft, HeroMarine, mcanning, JimRising, Harstem, Lowko, Special, Nathanias, Nice, Livibee, SortOf, Nina
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Lol, even Destiny's admitting Protoss is hapless against the infestors in the early and mid game. It must be pretty bad.
And Zerg is helpless against Colossai.
You must have missed the Destiny / Axslav game, Krono.
I think against Destiny's infestor/ling build, the only thing which would work well is HT+storms, with large sentry/zealot support.
Infestors are an absolutely horrible opening for early to mid game. That infestor rush build is an auto-loss to a fast third into DT-archons with gateway units and optional colossus. This guy went blink stalkers, Axslav Game 1 went double-robo Colossus and then just roamed around the map in a big long loose line without maxing. Game 3 Axslav rushed voidrays (whcih did nothing), lost a bunch of sentries to zerglings, made overpriced High Templar archons and still literally attack-moved through Destiny before maxing AND had a fourth base on the way
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