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Online: RotterdaM, HeroMarine, ESL_TV, Nathanias
Offline: CatZ, WhiteRa, ViBE, Crank, MaNa, BratOK, WinterStarcraft, mcanning, JimRising, Harstem, Lowko, Special, Nice, Livibee, SortOf, Nina
Top Rated Series
Drewbie vs Minigun (Best of 3) by: HD Starcraft & PainUser
GoOdy vs Goswser (Best of 3) by: MathasStarcraft
Rogue vs Classic (BO7 in 1 Video) by: Tasteless & State
Ryung vs Byun (BO5 in 1 Video) by: Artosis & tasteless
Bunny vs Classic (BO3 in 1 Video) by: Tasteless & State
GoOdy vs Goswser (Best of 3) by: MathasStarcraft
Rogue vs Classic (BO7 in 1 Video) by: Tasteless & State
Ryung vs Byun (BO5 in 1 Video) by: Artosis & tasteless
Bunny vs Classic (BO3 in 1 Video) by: Tasteless & State
Most Commented Series
Check vs HerO (Best of 3) by: Rifkin & ZombieGrub
BoxeR vs FruitDealer (Game 2) by: Day9, Tasteless & Artosis
BoxeR vs FruitDealer (Game 2) by: Day9, Tasteless & Artosis


owned ^^
Zerg "Greed"
I feel like a lot of Zerg games are lost to "greed" (over-droning, over expansion).
I know common wisdom says Zerg should always be at least one base ahead of T or P.
As as a Zerg player myself, I get that idea.
But I can't help but feel there's no point in being ahead in workers when you're simply failing to build an army in the early stages.
I feel like I'm seeing too many Zerg losses due to an "addiction" to this idea that you have you have to be 1, 2, or even 3 or more bases ahead of an opponent.
At any given stage of the game, it's the ARMY that's important.
(Referring to Game 1 only)
bunker placement in game 3 was so good.
It's shameful that deMuslim dropped a game to this garbage zerg.
I think he realized this and made a nice statement out of g3. ♥
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