Comments [5] | Mark as Seen | Tweet | |
Live Starcraft 2 Streams checked every 5 minutes
Online: HeroMarine, ESL_TV, BratOK
Offline: CatZ, Artosis, ViBE, Crank, RotterdaM, Beastyqt, WinterStarcraft, Ryung, mcanning, JimRising, Harstem, Lowko, Nathanias, Nice, Livibee, SortOf
Online: HeroMarine, ESL_TV, BratOK
Offline: CatZ, Artosis, ViBE, Crank, RotterdaM, Beastyqt, WinterStarcraft, Ryung, mcanning, JimRising, Harstem, Lowko, Nathanias, Nice, Livibee, SortOf
Top Rated Series
Oliveira vs Solar (BO3 in 1 Video) by: Wardi
Byun vs Trap (BO3 in 1 Video) by: Light_VIP
Byun vs Astrea (BO3 in 1 Video) by: Light_VIP
MaxPax vs Gumiho (BO3 in 1 Video) by: Wardi
SHIN vs Nightmare (BO3 in 1 Video) by: Light_VIP
Byun vs Trap (BO3 in 1 Video) by: Light_VIP
Byun vs Astrea (BO3 in 1 Video) by: Light_VIP
MaxPax vs Gumiho (BO3 in 1 Video) by: Wardi
SHIN vs Nightmare (BO3 in 1 Video) by: Light_VIP
Most Commented Series
Sharp vs HerO (BO7 in 1 Video) by: Artosis & tasteless
Barracks vs Bisu (BO3 in 1 Video) by: Artosis & tasteless
Barracks vs Bisu (BO3 in 1 Video) by: Artosis & tasteless
owned ^^
Zerg "Greed"
I feel like a lot of Zerg games are lost to "greed" (over-droning, over expansion).
I know common wisdom says Zerg should always be at least one base ahead of T or P.
As as a Zerg player myself, I get that idea.
But I can't help but feel there's no point in being ahead in workers when you're simply failing to build an army in the early stages.
I feel like I'm seeing too many Zerg losses due to an "addiction" to this idea that you have you have to be 1, 2, or even 3 or more bases ahead of an opponent.
At any given stage of the game, it's the ARMY that's important.
(Referring to Game 1 only)
bunker placement in game 3 was so good.
It's shameful that deMuslim dropped a game to this garbage zerg.
I think he realized this and made a nice statement out of g3. ♥
new comment
Registration is lightning fast and painless ...