Vast majority of the casters here are good and have a solid understanding of the game and insight, but I cannot understand one thing: why the hell do you keep those annoying health bars on? The game is quite chaotic on its own, and with a hundred bars all over the screen, I can't tell for shit what's going on. I can't see how seeing health values of individual units is beneficial to the viewer. There are hundreds of units & buildings, why would you ever need to see that?
Comment # 2 by jimmyboy2021
@Zajoman I agree to some extent. he could at least turn them off when there is a big battle. I think while playing it helps a lot w micro, but for casting they need to be turned off during the more hectic parts
Comment # 3 by Scoldin
Lots of times it's nice seeing how low a pro will let a unit get before pulling them out, burrowing, etc. Queen control is something I struggle with so it's nice seeing the bars.
Comment # 4 by Puph
This game kind of was bad. But no vote :)
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Vast majority of the casters here are good and have a solid understanding of the game and insight, but I cannot understand one thing: why the hell do you keep those annoying health bars on? The game is quite chaotic on its own, and with a hundred bars all over the screen, I can't tell for shit what's going on. I can't see how seeing health values of individual units is beneficial to the viewer. There are hundreds of units & buildings, why would you ever need to see that?
@Zajoman I agree to some extent. he could at least turn them off when there is a big battle. I think while playing it helps a lot w micro, but for casting they need to be turned off during the more hectic parts
Lots of times it's nice seeing how low a pro will let a unit get before pulling them out, burrowing, etc. Queen control is something I struggle with so it's nice seeing the bars.
This game kind of was bad. But no vote :)
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