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Online: ESL TV
Offline: CatZ, Artosis, ForGG, ViBE, Crank, RotterdaM, BratOK, SuperNova, Beastyqt, WinterStarcraft, HeroMarine, Ryung, mcanning, JimRising, Soo, Harstem, Lowko, Ragnarok, Nathanias, Nice, Livibee
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In game 3 About 6.45 in to the game the harvester count is differs greatly between the players and the income differs greatly too but in favor for the player with least amount of harvesters. How come?
most likely that the player with fewer scvs used mules at the time and other player didnt.
@schkutt: mules and the fact that 34 SCVs is over
saturation so the efficiency goes down as there will always be a couple of SCVs going from patch to patch.
TvT... Yawwwwn.
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