Zerg on equal bases is behind (unless he has infestors).
Zerg with less supply is behind (unless he has infestors).
Zerg cannot directly engage an equal or larger supply army (unless... yeah).
infestor horseshit cluttering up SC2 even at the highest levels. It's boring to watch and generally regressive anti-competitive garbage.
Comment # 2 by elink88
In this series: no ghosts.
Comment # 3 by Mang
Dunno if you knew this Laertes, but Moonan blows. Sheth could have beaten him with all lings.
Going super heavy infestors has never gotten a zerg player very far among the pros.
Just because bad players a-move all their crap and get fungaled to death doesn't mean there's any problem, except with that player.
And as elink88 almost points out, where's the EMP? Moonan is rarely good enough to get to that point in the game anyways.
Comment # 4 by Bournekilla
All Destiny DOES is pure Infested crap and he beats guys like bomber doing that. Ghosts are a retarded bad counter. I don't think it's imbalanced, but the Zerg players who comment on this match up just have zero perspective.
Comment # 5 by silverdrone
But, but, Moonan should totally have been able to win by pushing out with mass rines and like one tank when he knew his opponent was going infestors, then grouping up all his marines and running them outside tank range. Right? Terran doesn't have to respond to their opponents unit choices! That's not the Terran way!
Comment # 6 by silverdrone
please explain why ghosts are a bad counter?
Comment # 7 by Bournekilla
Infestors can cloak (burrow), move while cloaked, are more prone to spread due to their size, take 3 snipes to kill, and most importantly, the Ghost is really only useful to take out the Infestor, not for removing shields having a sort of AoE damage effect like in pvt.
Say what you want to about Snipe, but you can spend all 200 energy and kill about 60% of an Ultralisk and then only if you have like 600 APM.
Comment # 8 by SnakeDoctor
Only time i ever see comments from you laertes is to cry about imbalance? Do you actually play the game or do you just have a lot of homoerotic fanboy energy built up for other terran players?
Comment # 9 by jimmyboy2021
hmm...laertes your comment makes it seem like zerg players can only compete w infestors or they will lose horribly...so no shit infestors are going to rein supreme then...it's like saying all terran players will lose horribly if they don't build tanks and marines....thanks for being soo obvious & simple minded in order to come up with that brilliant conclusion. next time i play zerg, will mass drones and 1a into your ball of typical units so you can be satisfied with the zerg mid game to some extent.
Comment # 10 by YinYang
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Zerg on equal bases is behind (unless he has infestors).
Zerg with less supply is behind (unless he has infestors).
Zerg cannot directly engage an equal or larger supply army (unless... yeah).
infestor horseshit cluttering up SC2 even at the highest levels. It's boring to watch and generally regressive anti-competitive garbage.
In this series: no ghosts.
Dunno if you knew this Laertes, but Moonan blows. Sheth could have beaten him with all lings.
Going super heavy infestors has never gotten a zerg player very far among the pros.
Just because bad players a-move all their crap and get fungaled to death doesn't mean there's any problem, except with that player.
And as elink88 almost points out, where's the EMP? Moonan is rarely good enough to get to that point in the game anyways.
All Destiny DOES is pure Infested crap and he beats guys like bomber doing that. Ghosts are a retarded bad counter. I don't think it's imbalanced, but the Zerg players who comment on this match up just have zero perspective.
But, but, Moonan should totally have been able to win by pushing out with mass rines and like one tank when he knew his opponent was going infestors, then grouping up all his marines and running them outside tank range. Right? Terran doesn't have to respond to their opponents unit choices! That's not the Terran way!
please explain why ghosts are a bad counter?
Infestors can cloak (burrow), move while cloaked, are more prone to spread due to their size, take 3 snipes to kill, and most importantly, the Ghost is really only useful to take out the Infestor, not for removing shields having a sort of AoE damage effect like in pvt.
Say what you want to about Snipe, but you can spend all 200 energy and kill about 60% of an Ultralisk and then only if you have like 600 APM.
Only time i ever see comments from you laertes is to cry about imbalance? Do you actually play the game or do you just have a lot of homoerotic fanboy energy built up for other terran players?
hmm...laertes your comment makes it seem like zerg players can only compete w infestors or they will lose horribly...so no shit infestors are going to rein supreme then...it's like saying all terran players will lose horribly if they don't build tanks and marines....thanks for being soo obvious & simple minded in order to come up with that brilliant conclusion. next time i play zerg, will mass drones and 1a into your ball of typical units so you can be satisfied with the zerg mid game to some extent.
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