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Online: Harstem, Lowko, ESL_TV, Nice
Offline: Scarlett, ViBE, Crank, MaNa, RotterdaM, BratOK, WinterStarcraft, HeroMarine, mcanning, JimRising, Special, Nathanias, Livibee, SortOf
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Omg game so broken Protoss so OP, forcefields a joke, colossus a joke... such my fucking cockshaft and balls you faggots
Did you see game 2? Protoss so OP, forcefields a joke, colossus a joke.
I love Huk, but there was really no reason Huk should be able to take any game off of DRG.
HuK is code S and DRG is Code A, so...HuK winning games vs DRG seems pretty reasonable to me.
lol? u guys call THAT broken? i'm sorry huk used the only existing tactic in the protoss arsenal to barely counter the flying banelings with 200 hp?
Huk playing at a code S level is like a coinflip. Sometimes he is simply god tier, othertimes I wonder if someone is spoofing his name. I wish he were more consistent.
@a_3pointswish if what you say is true, why hasn't nearly every attempt at baneling bombing ended in easy victories for Zerg? Banelings, overlord speed and drop, and relevant upgrades are very gas intensive, all for a risky output. Most of the Protoss army doesn't even take bonus damage from the banelings, and the Zerg is simply hoping the protoss foolishly stays super clumped up.
Also, it's 200hp for 4 banelings + the overlord, not 200hp banelings. Forcefielding, backing up and picking off overlords seems like a pretty easy solution for the Protoss. 300 minerals and 100 gas per baneling-filled overlord sniped is good times.
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