not such good game sense from rain in game 1. ridiculous numbers of hellions, and utterly unprepared for either of the natural counters the zerg has available (mutas and roaches).
it was like a giant timing attack build but he wasn't willing to actually commit to the attack.
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not such good game sense from rain in game 1. ridiculous numbers of hellions, and utterly unprepared for either of the natural counters the zerg has available (mutas and roaches).
it was like a giant timing attack build but he wasn't willing to actually commit to the attack.
new comment
Registration is lightning fast and painless ...