Yay storm.....ist sooo stupid that one spell in one singel situation decides who wins! Too bad that day9 has to defefnd blizzard with his analysis. No criticism from his side....
Comment # 4 by FLiP
Awkward commentary, these two dont go together very well at all but are good on their own. Day9 is actually really average at analysis, hes a theorist and it shows. I loled in game 2 when he was like "oh nooo teajaa dont go ghostsss" as if he knows better than teaja when hes an average protoss player lol then teaja went on to win the game purely because of ghosts+EMPs. Used to like Day9 but the more you learn about the game the more you see he just improvises his opinions as they are based on very little solid fact.
Comment # 5 by weexpectedthis
I agree with you FLiP, Day9 is more about entertainment than actual analysis. He feels he needs to non-stop talk and because of that runs out of truly insightful things to say.
Comment # 6 by RampancyTW
@#2,#3
+3 armor on Protoss vs. +1 attack of Terran, with storm/Colossus and small Viking count. Ghosts weren't able to get off EMPs before the big engagement started, and Taeja had almost the entirety of his supply lead in a double drop doing zero damage at the bottom of the map.
Taeja opened with a late-third pressure build that did zero damage other than cancelling Dear's third. Dear was at least equal in army supply at the end, with a much higher army cost, an upgrade lead, way higher tech, and a far better engagement. Of course it was a stomp. Taeja's third hadn't had time to really pay off, and thus Dear had pretty much every single relative advantage in the game, despite it looking "clean" on Taeja's side.
Taeja needed to do damage or gain an eco lead to punish Dear's tech-heavy style, and did neither.
Comment # 7 by H1111
Day9 is like TB, they're great at general gaming commentary but not specialized in sc2.
Comment # 8 by TwoLight
@#6
I meant particularly game No 2 where Teaja was ahead all game long and a sligth misstep (not having the ghosts in the right position)lost him the game... I think this is less an issue for pros but for me as a more casual gamer or parttimepro :), this causes a lot of frustration.
Comment # 9 by RampancyTW
#8, I was also referring to game 2. Taeja wasn't actually ahead, because he both failed to do significant damage to Dear and failed to secure a solid economic advantage until the last few minutes of the game.
Meanwhile, Dear was way ahead in upgrades and in tech, and Taeja's economic advantage hadn't had time to kick in yet. So Dear was actually ahead, not Taeja. It turned into a stomp because Dear took a far better engagement while already having tremendous army advantages.
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yay storm
15 min turtle, get storm win. ok
Yay storm.....ist sooo stupid that one spell in one singel situation decides who wins! Too bad that day9 has to defefnd blizzard with his analysis. No criticism from his side....
Awkward commentary, these two dont go together very well at all but are good on their own. Day9 is actually really average at analysis, hes a theorist and it shows. I loled in game 2 when he was like "oh nooo teajaa dont go ghostsss" as if he knows better than teaja when hes an average protoss player lol then teaja went on to win the game purely because of ghosts+EMPs. Used to like Day9 but the more you learn about the game the more you see he just improvises his opinions as they are based on very little solid fact.
I agree with you FLiP, Day9 is more about entertainment than actual analysis. He feels he needs to non-stop talk and because of that runs out of truly insightful things to say.
@#2,#3
+3 armor on Protoss vs. +1 attack of Terran, with storm/Colossus and small Viking count. Ghosts weren't able to get off EMPs before the big engagement started, and Taeja had almost the entirety of his supply lead in a double drop doing zero damage at the bottom of the map.
Taeja opened with a late-third pressure build that did zero damage other than cancelling Dear's third. Dear was at least equal in army supply at the end, with a much higher army cost, an upgrade lead, way higher tech, and a far better engagement. Of course it was a stomp. Taeja's third hadn't had time to really pay off, and thus Dear had pretty much every single relative advantage in the game, despite it looking "clean" on Taeja's side.
Taeja needed to do damage or gain an eco lead to punish Dear's tech-heavy style, and did neither.
Day9 is like TB, they're great at general gaming commentary but not specialized in sc2.
@#6
I meant particularly game No 2 where Teaja was ahead all game long and a sligth misstep (not having the ghosts in the right position)lost him the game... I think this is less an issue for pros but for me as a more casual gamer or parttimepro :), this causes a lot of frustration.
#8, I was also referring to game 2. Taeja wasn't actually ahead, because he both failed to do significant damage to Dear and failed to secure a solid economic advantage until the last few minutes of the game.
Meanwhile, Dear was way ahead in upgrades and in tech, and Taeja's economic advantage hadn't had time to kick in yet. So Dear was actually ahead, not Taeja. It turned into a stomp because Dear took a far better engagement while already having tremendous army advantages.
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